Last Light
LAST LIGHT
Your campfire is all that's left. Keep it burning.
Frost creatures come out of the dark every night and head straight for your fire. Each one that reaches it makes it smaller. If it goes out, the run is over.
The fire is your health and your money. Building towers costs fire, and a smaller fire lights less ground. Towers only work inside the light.
Play as the keeper:
- Walk over leaves to feed the fire. The wind blows some into the dark, so you'll have to go out and get them.
- Stay warm. The further you go from the fire, the colder you get. Too cold and you freeze.
- Relight towers when the wind blows them out.
- Throw embers at the frost to push it back.
Survive the night and the sun comes up. Pick an upgrade, then get ready: every night is colder and harder. How many nights can you last?
CONTROLS
WASD - walk
1-4 - pick a tower, click to place it
Hold click - throw embers
Right click - cancel
Q / E - turn the camera
Mouse wheel - zoom
Space - start the next wave
Esc - pause
Made by Vorta Games for Mini Jam 221.
Limitation: Staying Warm. Theme: Autumn.
CREDITS
Fire keeper - Penzilla Design ("Hooded Protagonist")
Frost spirits - ImogiaGames, Balmer ("Ghost monster")
Leaves - EdgeLoopRepeat ("Windy Leaves particle fx")
Trees and bushes - Devkidd ("Pixel Art Tree Asset Pack")
Fires and torches - Idylwild ("Idylwild's Chromatic Campfires")
Campfire crackle - vekoN
Thunder - Emulius
Footsteps - SoundDesignForYou
Ember throw - Julien_Matthey
Placing towers - cmilo1269
Menu click - lennartgreen
Music - Vorta Games
Engine - Godot Engine 4.7
No generative AI was used for any art or audio.
| Updated | 35 minutes ago |
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Vorta Games |
| Genre | Action |
| Made with | Godot |
| Tags | Singleplayer, Tower Defense |
| Content | No generative AI was used |




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